Valve announces the official opening of the Steam workshop for the famous VR title Half-Life: Alyx


        

Image Credits – The Verge

There are some components of gaming that the PC users get to enjoy while the console users struggle with. Though this statement doesn’t prove one to be greater than the other, it is a simple expression that suggests the different experiences offered by both the platforms. The modding community is one of the most significant features of PC gaming that allows the users of all walks of life to offer far more content than the developers sought to include in the base game.

No matter what the users are looking for, modding communities have got things covered up, allowing the users to personalize the content of titles as they see fit. From Rockstar’s Red Dead Redemption 2 to legendary mod-fests like everything Bethesda creates modding communities have brought new avenues and means to play the games that have been explored so many times.

Some games, like Garry’s Mod, put more attention on content created by users that implores the users to become a bit creative with the used tools, which they consist at their disposal as Valve has officially opened the Steam workshop for their VR title Half-Life: Alyx.

No gaming studio has a history of mods and panache of that like Valve has. This makes the recent announcement of Valve in regards to Half-Life: Alyx much more fascinating.

Now there is an official Steam Workshop support for Half-Life: Alyx, which means that users will now be able to use and explore a myriad of content all going around the base game of Half-Life: Alyx. It is the first VR experience that fuses the legendary franchise from Valve with the high-grade hardware.

The possibilities are certainly pretty exciting at this moment.

Counter-strike was the powerhouse of competitive first-person shooters entirely based upon a Half-Life mod. This game has been constantly breaking the records of popularity and has always had an impressively deep professional scene.

The Team Fortress franchise was in reality a mod based on the original Quake which was released way back in 1996.

Mods have been constantly providing more depth that the developers of the titles have been able to manage to fit into the titles during the constant crunches and the creeping scope. These can often turn out to be way greater than the sum of their parts. Well, Skyrim still receives mods in the recent times; Morrowind organizes modding contests on NexusMods every May, and even the recent Mount & Blade II: Bannerlord became infinitely more playable on its release due to huge success of mods.

The query that is still on the minds of many fans following this announcement is whether or not a few students or hobbyists have a bizarre idea to turn into a mod for Half-Life: Alyx. There is a great possibility of the next big thing being already under the development process.